A SERIOUS GAME ABOUT SPACE
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Background:
A SERIOUS GAME ABOUT SPACE is a very serious game about the relationship of the last two people in space. Throughout the game, you will feel strong emotions of joy, excitement, anger, frustration, etc.
2 players are required for this game. 
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How to Play:
- Each player controls a ship with a red hitbox.
- Ships will fire bullets in accordance to the music so pay attention to audio cues.
- Ships also have an arsenal of missiles, bullet sprays, and shields. Usage depletes the green energy bar in accordance to the power level written on the button.
- Manage your energy and 
- Don't let the enemy hit you.
- Kill your opponent.

Arsenal Details:
- Missile: Missiles chase down your opponent in the most fabulous way imaginable. Depletes 1 bar of energy.
- Bullet Spary: Releases a barage of deadly bullets that is sure to corner your opponent. Depletes 2 bars of energy.
- Shield: Protects you from all harm for 1.5 seconds. Depletes 3 bars of energy.


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PC Controls:
------------------|--Player ONE--|--Player TWO--|
Move Up-----------|-------W------|----Up Key----|
Move Down---------|-------S------|---Down Key---|
Move Left---------|-------A------|---Left Key---|
Move Right--------|-------D------|--Right Key---|
Missile-----------|-------F------|-------J------|
Bullet Spray------|-------G------|-------K------|
Shield------------|-------H------|-------L------|
Quit Game---------|------Esc-----|------Esc-----|

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Known Issues:
1. If too many keys are held down at the same time (usually >5 at the same time) further key presses may not respond if you are playing on a USB keyboard. 
This is due to the limitations of USB technology. To alleviate this problem, the following is recommended: 
   a) Use a keyboard with N-Key Rollover
   b) Use a keyboard connected via PS/2 connection
   c) Use a laptop
   d) Just don't mash buttons

2. Audio may go out of sync if the game is played on a computer that is too slow. The game is still playable in this state. However, since the bullets patterns
are scripted to the music,  playing under such conditions are suboptimal.
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Tools Used:
1. GameMaker: Studio
2. Paint.NET

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Credits:
Derrick Law
Samuel Law

Music Credits:
Tearshed by i-miss-you
http://www.newgrounds.com/audio/listen/481835

weaves_of_lightning by Squarion
http://www.newgrounds.com/audio/listen/510754

Sound Effects generated from bfxr
http://www.bfxr.net/

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