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Adobe Photoshop SDK |
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WriteChannelDesc Struct ReferenceThe channel to write a selection to.
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Public Member Functions | |
WriteChannelDesc () | |
WriteChannelDesc constructor. | |
Data Fields | |
int32 | minVersion |
Informs the host of the minimum version needed to interpret this record. | |
int32 | maxVersion |
The maximum version allowable to interpret this record. | |
WriteChannelDesc * | next |
Next descriptor in the list. | |
ChannelWritePort | port |
Port to write to. | |
VRect | bounds |
Channel data bounds. | |
int32 | depth |
Depth of the data. | |
VPoint | tileSize |
Size of the tiles. | |
VPoint | tileOrigin |
Origin of the tiles. | |
int16 | channelType |
Channel type. | |
int16 | padding |
Reserved. | |
void * | contextInfo |
Pointer to additional information dependent on context. | |
const char * | name |
Name of the channel. | |
New in version 1 | |
const uint16 * | unicodeName |
Name of the channel as a Unicode string. |
WriteChannelDesc::WriteChannelDesc | ( | ) | [inline] |
WriteChannelDesc constructor.
Informs the host of the minimum version needed to interpret this record.
The maximum version allowable to interpret this record.
Next descriptor in the list.
Port to write to.
Provided by the host.
Channel data bounds.
int32 WriteChannelDesc::depth |
Depth of the data.
Horizontal and vertical resolution.
Size of the tiles.
Origin of the tiles.
Channel type.
See ChannelTypes.
Reserved.
Defaults to zero.
Pointer to additional information dependent on context.
const char* WriteChannelDesc::name |
Name of the channel.
const uint16* WriteChannelDesc::unicodeName |
Name of the channel as a Unicode string.
(Platform endianess). For Version 1.