#include "Module.h"


#include "Panel_boundary_conditions.h"

//#include "Peep.h"

//#include "Project.h"
//#include "Model.h"
//#include "Model_kit.h"
//
//#include "Abstracts.h"
//#include "Create.h"


namespace MM
{

class Module_Liquid : public Module
{
    static Module_Liquid    singleton_;
                            Module_Liquid() ;
    void                    init ();
};
Module_Liquid  Module_Liquid::singleton_;


Module_Liquid::Module_Liquid () : Module ("Liquid") { }

void  Module_Liquid::
init ()
{
    struct Boundary_conditions : public Command
        {void execute()  {Panel_boundary_conditions::singleton()->popup ();}};

    adopt_command (new Boundary_conditions)
        .set_menu        ("Settings", "&Boundary conditions")
        .set_tool_tip    ("Boundary conditions")
        //.set_accelerator ("Ctrl+D")
        //.set_icon        ("Compute", "dynamics.png")
        ;
}

}//MM
