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data — Property in class com.ghostwire.ui.controls.uiButton
Indicates the data to be associated with this button.
dataMap — Property in class com.ghostwire.ui.controls.uiListBox
Indicates an object used to map properties in the renderers to properties in the data objects (items).
dataMap — Property in class com.ghostwire.ui.controls.uiTabViewBar
Indicates an object used to map properties in the renderers to properties in the data objects (items).
defaultBackground — Static property in class com.ghostwire.ui.containers.uiScrollPane
Indicates the default background object to use for all new instances of uiScrollPane.
defaultButton — Property in class com.ghostwire.ui.containers.uiForm
Indicates the uiPushButton instance that should be activated when this uiForm is active and the ENTER key is pressed.
defaultCursor — Property in class com.ghostwire.ui.managers.uiCursors
Indicates the default custom cursor.
defaultEmbedFonts — Static property in class com.ghostwire.ui.controls.uiText
Deprecated.
depth — Property in class com.ghostwire.ui.core.uiComponent
Indicates how deep the component is in the containment hierarchy.
desiredAllocationHeight — Property in class com.ghostwire.ui.core.uiComponent
Indicates the vertical space this component would like to be allocated.
desiredAllocationWidth — Property in class com.ghostwire.ui.core.uiComponent
Indicates the horizontal space this component would like to be allocated.
digits — Property in class com.ghostwire.ui.controls.uiStepperInput
Indicates the number of decimal places to display.
disable() — Method in class com.ghostwire.ui.managers.uiFocus
If for whatever reasons your application does not wish to use this focus manager, you can disable it by calling uiFocus.manager.disable().
disableOnMinMax — Property in class com.ghostwire.ui.controls.uiStepper
Indicates whether the stepper buttons should be individually disabled when the value is at maximum/minimum.
displaceX — Property in class com.ghostwire.ui.controls.uiButton
Indicates the amount of pixels to move any embedded child object horizontally to the right when the button is pressed down.
displaceY — Property in class com.ghostwire.ui.controls.uiButton
Indicates the amount of pixels to move any embedded child object vertically downwards when the button is pressed down.
DISPLAY — Constant static property in class com.ghostwire.ui.enums.INVALID
Indicates that the component should be re-painted.
displayAsPassword — Property in class com.ghostwire.ui.controls.uiTextInput
Indicates whether the text should be shown as asterisks instead of the actual characters.
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