Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.
Class | Package | Description | |
---|---|---|---|
ALIGN
| com.ghostwire.ui.enums |
Defines constants for the values to be used for the alignX and alignY
properties in uiComponent . |
|
INVALID
| com.ghostwire.ui.enums |
Defines constants for the values to be used as parameter for the invalidate() method. |
|
POSITION
| com.ghostwire.ui.enums |
Defines constants for the values to be used for positioning properties, such as the
textPosition property in uiLabel , and labelPosition
property in uiCheckBox . |
|
SCROLLBAR
| com.ghostwire.ui.enums |
Defines constants for the values to be used for hScrollPolicy and vScrollPolicy
properties. |
|
uiBitmapImage
| com.ghostwire.ui.core |
The uiBitmapImage class implements the ability to scale bitmap images intelligently. |
|
uiBox
| com.ghostwire.ui.containers |
uiBox is a layout container that organizes its child objects sequentially horizontally
or vertically. |
|
uiBTabView
| com.ghostwire.ui.containers |
The uiBTabView container is the same as uiTabView , except that the tabs are
placed at the bottom instead of at the top. |
|
uiButton
| com.ghostwire.ui.controls |
The uiButton class implements basic button behaviors. |
|
uiButtonGroup
| com.ghostwire.ui.controls |
The uiButtonGroup class represents a set of mutually exclusive uiButton
choices. |
|
uiCheckBox
| com.ghostwire.ui.controls |
The uiCheckBox component toggles its selected property when it is clicked. |
|
uiCheckListBox
| com.ghostwire.ui.controls |
The uiCheckListBox displays a list of checkbox items within a scrollable area. |
|
uiComboBox
| com.ghostwire.ui.controls |
The uiComboBox component combines a text input field (uiTextInput ) with a
drop-down list (uiListBox ). |
|
uiComponent
| com.ghostwire.ui.core |
The uiComponent class is the base class for all controls and containers in the Aspire UI
Framework. |
|
uiCursors
| com.ghostwire.ui.managers |
The uiCursors manager manages the use of custom cursors. |
|
uiDialog
| com.ghostwire.ui.controls |
The uiDialog class is used to create and show simple modal windows. |
|
uiEdge
| com.ghostwire.ui.core |
uiEdge represents the perimeter of a rectangular area and is used to describe
the thickness of edges such as the margin and padding of components. |
|
uiEvent
| com.ghostwire.ui.events |
The uiEvent class represents the event object passed to the event listener for certain
uiComponent events. |
|
uiFocus
| com.ghostwire.ui.managers |
The uiFocus manager manages tab focus management. |
|
uiFocusRect
| com.ghostwire.ui.core |
uiFocusRect is used to draw a rectangle around the currently focused object. |
|
uiFonts
| com.ghostwire.ui.managers |
The uiFonts manager manages the use of embedded fonts loaded into the application via
external SWF files during run-time. |
|
uiForm
| com.ghostwire.ui.containers |
uiForm is a subclass of uiPane and is responsible for implementing
defaultButton and mnemonics (short-cut keys). |
|
uiFrame
| com.ghostwire.ui.containers |
uiFrame is used to contain a single child object and is capable of displaying a skin. |
|
uiGrid
| com.ghostwire.ui.containers |
uiGrid is a layout container that organizes its child objects in a table of columns and
rows. |
|
uiHBox
| com.ghostwire.ui.containers |
uiHBox is a layout container that organizes its child objects sequentially horizontally. |
|
uiImage
| com.ghostwire.ui.controls |
The uiImage component is used to display an image, which can either be a movieclip symbol
in the library, or an external SWF/GIF/JPG/PNG file. |
|
uiImageButton
| com.ghostwire.ui.controls |
The uiImageButton is a button containing a uiImage instance allowing you to
display an image inside the button. |
|
uiInteractiveItem
| com.ghostwire.ui.controls |
uiInteractiveItem is used as the container of the renderer of an item in list-based or
menu components. |
|
uiInteractiveItemEvent
| com.ghostwire.ui.events |
The uiInteractiveItemEvent class defines events that are dispatched due to user interactions with
list or menu items (uiInteractiveItem objects). |
|
uiLabel
| com.ghostwire.ui.controls |
The uiLabel component is used to display a uiImage alongside a
uiText . |
|
uiLabelButton
| com.ghostwire.ui.controls |
The uiLabelButton is a button containing a uiLabel instance allowing you to
display an image or text or both inside the button. |
|
uiLink
| com.ghostwire.ui.controls |
The uiLink is a button containing a uiText instance allowing you to
display a text inside the button. |
|
uiListBox
| com.ghostwire.ui.controls |
The uiListBox displays a list of items within a scrollable area. |
|
uiMenu
| com.ghostwire.ui.controls |
The uiMenu control creates a popup menu of individually selectable choices, similar to
the File or Edit menu found in most software applications. |
|
uiMenuBar
| com.ghostwire.ui.controls |
The uiMenuBar control is used to display a horizontal, top-level menu bar that contains
one or more menu items. |
|
uiMenuEvent
| com.ghostwire.ui.events |
The uiMenuEvent class defines events that are dispatched due to menu activities. |
|
uiMenuModel
| com.ghostwire.ui.data |
Represents a collection of items used as data source for uiMenu . |
|
uiModel
| com.ghostwire.ui.data | Represents a collection of items used as data source for list-based components. | |
uiModelEvent
| com.ghostwire.ui.events |
The uiModelEvent class defines events that are dispatched by uiModel . |
|
uiMoveEvent
| com.ghostwire.ui.events |
The uiMoveEvent class defines the "move" event that is dispatched when a component is
explicitly moved via the move() method. |
|
uiPane
| com.ghostwire.ui.containers |
uiPane is a basic container that does not implement any layout logic. |
|
uiPushButton
| com.ghostwire.ui.controls |
uiPushButton is intended to be used as the defaultButton in
uiForm containers. |
|
uiRadioButton
| com.ghostwire.ui.controls |
The uiRadioButton component sets its selected property to true
when it is clicked. |
|
uiRange
| com.ghostwire.ui.data |
uiRange represents an adjustable range of values. |
|
uiResizeEvent
| com.ghostwire.ui.events |
The uiResizeEvent class defines the "resize" event that is dispatched when a component is
explicitly resized via the setSize() |
|
uiScrollable
| com.ghostwire.ui.core |
The uiScrollable class implements the layout of scrollbars and a content area. |
|
uiScrollBar
| com.ghostwire.ui.controls |
The uiScrollBar component is used to implement horizontal scrolling. |
|
uiScrollEvent
| com.ghostwire.ui.events |
The uiScrollEvent class defines the "scroll" event that is dispatched when a scrollable
area is scrolled. |
|
uiScrollPane
| com.ghostwire.ui.containers |
The uiScrollPane component is used to display content within a scrollable area. |
|
uiSkins
| com.ghostwire.ui.managers |
The uiSkins manager handles requests for skin assets and manages the loading and
caching of external bitmap images used for skinning. |
|
uiSlider
| com.ghostwire.ui.controls |
The uiSlider component allows the user to select a value within a range by sliding a thumb
along a horizontal track. |
|
uiStepper
| com.ghostwire.ui.controls |
The uiStepper component consists of a pair of buttons arranged side-by-side horizontally
allowing the user to increment or decrement a value, within a predefined range, by pressing on either
button. |
|
uiStepperInput
| com.ghostwire.ui.controls |
The uiStepperInput component is used to display single line editable numeric value. |
|
uiSWF
| com.ghostwire.ui.controls |
The uiSWF control is used to load and contain an external interactive SWF. |
|
uiTabView
| com.ghostwire.ui.containers |
The uiTabView component represents a tabbed set of pages - the component displays the page
corresponding to the currently selected tab in a shared content area. |
|
uiTabViewBar
| com.ghostwire.ui.controls |
The uiTabViewBar class is used to display a row of selectable tab buttons. |
|
uiText
| com.ghostwire.ui.controls |
The uiText component is used to display single or multiline noneditable text. |
|
uiTextArea
| com.ghostwire.ui.controls |
The uiTextArea is used to display multiline editable text with scrollbars. |
|
uiTextInput
| com.ghostwire.ui.controls |
The uiTextInput component is used to display editable text. |
|
uiTextStyles
| com.ghostwire.ui.managers |
The uiTextStyles manager is the central depository of text formatting information. |
|
uiToggleFrame
| com.ghostwire.ui.containers |
uiToggleFrame is a uiFrame whose content can be toggled enabled/disabled by
clicking on a check box title. |
|
uiToolTips
| com.ghostwire.ui.managers |
The uiToolTips manager manages the use of tool tips. |
|
uiVBox
| com.ghostwire.ui.containers |
uiVBox is a layout container that organizes its child objects sequentially vertically. |
|
uiVScrollBar
| com.ghostwire.ui.controls |
The uiVScrollBar component is used to implement vertical scrolling. |
|
uiVSlider
| com.ghostwire.ui.controls |
The uiVSlider component allows the user to select a value within a range by sliding a
thumb along a vertical track. |
|
uiVStepper
| com.ghostwire.ui.controls |
The uiVStepper component consists of a pair of buttons arranged side-by-side vertically
allowing the user to increment or decrement a value, within a predefined range, by pressing on either
button. |
|
uiWindow
| com.ghostwire.ui.containers |
A uiWindow container contains a title bar and a content area for its child. |
|
WINDOW
| com.ghostwire.ui.enums |
Defines constants for the values to be used for the mode property of
uiWindow instances. |