Initialize engine version: 5.3.0f4 (2524e04062b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro K5000 (ID=0x11ba)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.101 seconds
Platform assembly: E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\IGAD\LD_34\LD34_TheRay\Builds\Boltstorm-Alpha-0-33\Boltstorm-Alpha-0-33-PC\Boltstorm-Alpha-0-33-PC_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3600x1089 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.563456 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 248c -> priority: 1 
  Thread -> id: 1218 -> priority: 1 
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.779014 ms

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 2536.
Total: 0.551424 ms (FindLiveObjects: 0.063744 ms CreateObjectMapping: 0.045824 ms MarkObjects: 0.379392 ms  DeleteObjects: 0.062208 ms)

Font size and style overrides are only supported for dynamic fonts.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BestFit is only supported for dynamic fonts.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Renderer:get_sharedMaterial ()
  at FlashOnReceiveDamage.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

