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    Build Log

    Build started: Project: Engine, Configuration: Release|Win32

    Command Lines
      Creating temporary file "d:\Games\GameJam Game Inlever\src+release\Engine\Release\RSP0000061876988.rsp" with contents
    [
    /O2 /GL /D "WIN32" /D "NDEBUG" /D "_LIB" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Fo"Release\\" /Fd"Release\vc80.pdb" /W3 /c /Wp64 /Zi /TP ".\Game.cpp"
    ]
    Creating command line "cl.exe @"d:\Games\GameJam Game Inlever\src+release\Engine\Release\RSP0000061876988.rsp" /nologo /errorReport:prompt"
    Creating temporary file "d:\Games\GameJam Game Inlever\src+release\Engine\Release\RSP0000071876988.rsp" with contents
    [
    /OUT:"D:\Games\GameJam Game Inlever\src+release\Release\Engine.lib" /LTCG OgreMain.lib OIS.lib

    ".\Release\CollisionBox.obj"

    ".\Release\DefenseWall.obj"

    ".\Release\Enemy.obj"

    ".\Release\Fire.obj"

    ".\Release\functions.obj"

    ".\Release\Game.obj"

    ".\Release\Main.obj"

    ".\Release\Player.obj"
    ]
    Creating command line "lib.exe @"d:\Games\GameJam Game Inlever\src+release\Engine\Release\RSP0000071876988.rsp" /NOLOGO"

    Output Window
      Compiling...
    Game.cpp
    Creating library...
    OIS.lib(OIS.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in OgreMain.lib(OgreMain.dll); second definition ignored

    Results
      Build log was saved at "file://d:\Games\GameJam Game Inlever\src+release\Engine\Release\BuildLog.htm"
    Engine - 0 error(s), 1 warning(s)