25 #ifndef DSPCIRCUITTHREAD_H
26 #define DSPCIRCUITTHREAD_H
32 #include "DspThread.h"
68 void Initialise( std::vector< DspComponent* >* components,
unsigned short threadNo );
70 void Start( Priority priority = TimeCriticalPriority );
76 std::vector< DspComponent* >* _components;
77 unsigned short _threadNo;
80 bool _gotResume, _gotSync;
89 #endif // DSPCIRCUITTHREAD_H