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DSPatch
v.2.42
C++ Cross-Platform, Object-Oriented, Flow-Based Programming Library
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This is the complete list of members for DspCircuit, including all inherited members.
AddComponent(DspComponent *component, std::string componentName="") (defined in DspCircuit) | DspCircuit | |
AddComponent(DspComponent &component, std::string componentName="") (defined in DspCircuit) | DspCircuit | |
AddInput(std::string inputName="") (defined in DspCircuit) | DspCircuit | |
AddInput_(std::string inputName="") (defined in DspComponent) | DspComponent | protected |
AddOutput(std::string outputName="") (defined in DspCircuit) | DspCircuit | |
AddOutput_(std::string outputName="") (defined in DspComponent) | DspComponent | protected |
ClearInputs() (defined in DspCircuit) | DspCircuit | |
ClearInputs_() (defined in DspComponent) | DspComponent | protected |
ClearOutputs() (defined in DspCircuit) | DspCircuit | |
ClearOutputs_() (defined in DspComponent) | DspComponent | protected |
ConnectInput(DspComponent *fromComponent, FromOutputType fromOutput, ToInputType toInput) (defined in DspComponent) | DspComponent | |
ConnectInput(DspComponent &fromComponent, FromOutputType fromOutput, ToInputType toInput) (defined in DspComponent) | DspComponent | |
ConnectInToIn(FromInputType fromInput, ToComponentType &toComponent, ToInputType toInput) (defined in DspCircuit) | DspCircuit | |
ConnectOutToIn(FromComponentType &fromComponent, FromOutputType fromOutput, ToComponentType &toComponent, ToInputType toInput) (defined in DspCircuit) | DspCircuit | |
ConnectOutToOut(FromComponentType &fromComponent, FromOutputType fromOutput, ToOutputType toOutput) (defined in DspCircuit) | DspCircuit | |
DisconnectComponent(std::string component) (defined in DspCircuit) | DspCircuit | |
DisconnectInput(DspComponent *fromComponent, FromOutputType fromOutput, ToInputType toInput) (defined in DspComponent) | DspComponent | |
DisconnectInput(DspComponent &fromComponent, FromOutputType fromOutput, ToInputType toInput) (defined in DspComponent) | DspComponent | |
DisconnectInput(unsigned short inputIndex) (defined in DspComponent) | DspComponent | |
DisconnectInput(std::string inputName) (defined in DspComponent) | DspComponent | |
DisconnectInput(DspComponent *inputComponent) (defined in DspComponent) | DspComponent | |
DisconnectInputs() (defined in DspComponent) | DspComponent | |
DisconnectInToIn(FromInputType fromInput, ToComponentType &toComponent, ToInputType toInput) (defined in DspCircuit) | DspCircuit | |
DisconnectOutToIn(FromComponentType &fromComponent, FromOutputType fromOutput, ToComponentType &toComponent, ToInputType toInput) (defined in DspCircuit) | DspCircuit | |
DisconnectOutToOut(FromComponentType &fromComponent, FromOutputType fromOutput, ToOutputType toOutput) (defined in DspCircuit) | DspCircuit | |
DspCircuit(unsigned short threadCount=0) (defined in DspCircuit) | DspCircuit | |
DspComponent() (defined in DspComponent) | DspComponent | |
FindInput(std::string signalName, unsigned short &returnIndex) const (defined in DspComponent) | DspComponent | |
FindInput(unsigned short signalIndex, unsigned short &returnIndex) const (defined in DspComponent) | DspComponent | |
FindOutput(std::string signalName, unsigned short &returnIndex) const (defined in DspComponent) | DspComponent | |
FindOutput(unsigned short signalIndex, unsigned short &returnIndex) const (defined in DspComponent) | DspComponent | |
GetBufferCount() const (defined in DspComponent) | DspComponent | |
GetComponent(std::string componentName) (defined in DspCircuit) | DspCircuit | |
GetComponentCount() const (defined in DspCircuit) | DspCircuit | |
GetComponentName() const (defined in DspComponent) | DspComponent | |
GetInputCount() const (defined in DspComponent) | DspComponent | |
GetOutputCount() const (defined in DspComponent) | DspComponent | |
GetOutputSignal(unsigned short outputIndex) (defined in DspComponent) | DspComponent | |
GetOutputSignal(unsigned short outputIndex, unsigned short threadIndex) (defined in DspComponent) | DspComponent | |
GetParentCircuit() (defined in DspComponent) | DspComponent | |
GetThreadCount() const (defined in DspCircuit) | DspCircuit | |
PauseAutoTick() (defined in DspCircuit) | DspCircuit | virtual |
Process_(DspSignalBus &inputs, DspSignalBus &outputs) (defined in DspCircuit) | DspCircuit | protectedvirtual |
RemoveAllComponents() (defined in DspCircuit) | DspCircuit | |
RemoveComponent(DspComponent *component) (defined in DspCircuit) | DspCircuit | |
RemoveComponent(DspComponent &component) (defined in DspCircuit) | DspCircuit | |
RemoveComponent(std::string componentName) (defined in DspCircuit) | DspCircuit | |
Reset() (defined in DspComponent) | DspComponent | |
ResumeAutoTick() (defined in DspComponent) | DspComponent | virtual |
SetBufferCount(unsigned short bufferCount) (defined in DspComponent) | DspComponent | |
SetComponentName(std::string componentName) (defined in DspComponent) | DspComponent | |
SetInputSignal(unsigned short inputIndex, const DspSignal *newSignal) (defined in DspComponent) | DspComponent | |
SetInputSignal(unsigned short inputIndex, unsigned short threadIndex, const DspSignal *newSignal) (defined in DspComponent) | DspComponent | |
SetParentCircuit(DspCircuit *parentCircuit) (defined in DspComponent) | DspComponent | |
SetThreadCount(unsigned short threadCount) (defined in DspCircuit) | DspCircuit | |
StartAutoTick() (defined in DspComponent) | DspComponent | virtual |
StopAutoTick() (defined in DspComponent) | DspComponent | virtual |
ThreadReset(unsigned short threadNo) (defined in DspComponent) | DspComponent | |
ThreadTick(unsigned short threadNo) (defined in DspComponent) | DspComponent | |
Tick() (defined in DspComponent) | DspComponent | |
~DspCircuit() (defined in DspCircuit) | DspCircuit | |
~DspComponent() (defined in DspComponent) | DspComponent | virtual |