DSPatch  v.2.42
C++ Cross-Platform, Object-Oriented, Flow-Based Programming Library
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DspCircuitThread.h
1 /************************************************************************
2 DSPatch - Cross-Platform, Object-Oriented, Flow-Based Programming Library
3 Copyright (c) 2012-2013 Marcus Tomlinson
4 
5 This file is part of DSPatch.
6 
7 GNU Lesser General Public License Usage
8 This file may be used under the terms of the GNU Lesser General Public
9 License version 3.0 as published by the Free Software Foundation and
10 appearing in the file LGPLv3.txt included in the packaging of this
11 file. Please review the following information to ensure the GNU Lesser
12 General Public License version 3.0 requirements will be met:
13 http://www.gnu.org/copyleft/lgpl.html.
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15 Other Usage
16 Alternatively, this file may be used in accordance with the terms and
17 conditions contained in a signed written agreement between you and
18 Marcus Tomlinson.
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20 DSPatch is distributed in the hope that it will be useful,
21 but WITHOUT ANY WARRANTY; without even the implied warranty of
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24 
25 #ifndef DSPCIRCUITTHREAD_H
26 #define DSPCIRCUITTHREAD_H
27 
28 //-------------------------------------------------------------------------------------------------
29 
30 #include <vector>
31 
32 #include "DspThread.h"
33 
34 class DspComponent;
35 
36 //=================================================================================================
38 
62 class DLLEXPORT DspCircuitThread : public DspThread
63 {
64 public:
67 
68  void Initialise( std::vector< DspComponent* >* components, unsigned short threadNo );
69 
70  void Start( Priority priority = TimeCriticalPriority );
71  void Stop();
72  void Sync();
73  void Resume();
74 
75 private:
76  std::vector< DspComponent* >* _components;
77  unsigned short _threadNo;
78  bool _stop;
79  bool _stopped;
80  bool _gotResume, _gotSync;
81  DspMutex _resumeMutex;
82  DspWaitCondition _resumeCondt, _syncCondt;
83 
84  virtual void _Run();
85 };
86 
87 //=================================================================================================
88 
89 #endif // DSPCIRCUITTHREAD_H