This is one of several functions that EGL maintains for compatibility
with I4GL. The strLib.unicodeAsInt() system
function returns the Unicode code point (numeric representation) of
a character as an INT.
The complementary function strLib.intAsUnicode() returns
the Unicode character to which a code point refers.
strLib.unicodeAsInt(character UNICODE(1)? in)
returns (code INT?)
- character
- Input can be any variable or expression that is assignment compatible
with the UNICODE type (see "Assignment compatibility in EGL"). This
means, for example, that you can use a STRING variable as input, but
the function evaluates only the first character.
- code
- The decimal value of the Unicode code point for character is
returned as an INT. If character is null,
the function returns a null value.