Character encoding options for the EGL debugger

When you use the EGL debugger outside of Rich UI, you can specify the type of character encoding to use while debugging. Character encoding controls how the debugger represents character and numeric data internally, how it compares character data, and how it passes parameters to remote programs, files, and databases. To change these options, see Setting preferences for the EGL debugger.

The EGL debugger supports two different types of character encoding: the default encoding on your local system and Extended Binary Coded Decimal Interchange Code (EBCDIC). The default character encoding for the EGL debugger is the same as your local system's default encoding.

If your Java Runtime Environment does not support the selected character encoding, you will see a warning message when the debugger starts. If you choose to continue debugging, the debugger will return to the default encoding type.

You can not change character encoding during a debugging session. You must restart the debugger for a change in character encoding to take effect.


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