The destDirectory build descriptor option specifies the directory that stores the output of preparation. This option is meaningful only when you generate into a directory rather than into a project.
When you specify a fully qualified file path, all but the last directory must exist. For example, if you specify C:\buildout on Windows® 2000, EGL creates the buildout directory if it does not exist. However, if you specify C:\interim\buildout and the interim directory does not exist, preparation fails.
If you specify a relative directory (such as myid/mysource on USS), the output is placed in the bottom-most directory. This is relative to the default directory, as described next.
The default value of destDirectory is affected by the status of the destHost build descriptor option as in the following situations:
The user ID specified by the destUserID build descriptor option must have the authority to write to the directory that receives the output of preparation.
You cannot use a UNIX® variable (for example, $HOME) to identify part of a directory structure on USS.