You can use essentially the same method to create most
EGL source files.
To create a source file that contains an EGL part:
- Specify a project or folder. You can do this in one of two ways:
- In your workspace, right-click a project or folder and click .
- With a project or folder selected in your workspace, click
If you have not created a project or folder, you must do so
before you create parts. For more information, see “Creating an EGL
source project.”
- In the Select a wizard window, expand EGL and
click the type of part to create. If you do not see the part type
that you are looking for, click Show All Wizards.
You can use the instructions in this topic to create these parts:
- EGL Source File (appropriate for any part, including those used
in reporting)
- Interface
- Library
- RUIHandler
- Service
- Click Next. EGL displays a new part wizard.
In the Source folder field, EGL shows the project
or folder that you selected. You can change this name to the name
of another project or folder.
- In the Package field, select a package
to hold the new file. If the package name you enter does not exist,
EGL creates it for you. To ensure that you use the correct name of
an existing package, click Browse and locate
the package name.
- In the EGL source file name field, type
a name for the new file. The file name must be same as the part name.
For example, assume your file will define a Service named checkCustomerBalance:
Service checkCustomerBalance
...
end
In this case you must name the file checkCustomerBalance.
EGL will add the .egl extension to file name automatically.
File
names that contain EGL parts must conform to EGL part naming conventions.
For more information, see “Naming conventions.”
- Some wizards require further information. You can learn about
these options in the help topic for the specific part.
- Click Finish.