Adding an import statement to an EGL build file

Import statements allow EGL build files to reference parts in other build files.

To add an import statement to an EGL build file, follow these steps:

  1. Open an EGL build file with the EGL Build Parts Editor. If you do not have a file open, do this in the Project Explorer:
    1. Right-click on the build file in the Project Explorer.
    2. Select Open With > EGL Build Parts Editor.
  2. Click the Imports tab in the build parts editor.
  3. Click the Add button.
  4. Type or select the name of the file or folder to import, then click OK.
Note: If the imported file or folder is in a different project from your current one, then the imported file or folder's project must be included in the EGL build path for the current project.

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