#######################################
#
# Firebird configuration file
#
# Comments
# --------
# The # character is used for comments and can be placed anywhere on a
# line.  Anything following the # character on a line is considered a
# comment.
#
# Examples:
#
#    # This is a comment
#    DefaultDbCachePages = 2048   # This is an end-of-line comment
#
# Entries
# -------
# The default value for each entry is listed to the right of the "=".
# To activate an entry, remove the leading "#"s and supply the desired
# value.
#
# Please note, a number of the values are specified in **Bytes** (Not KB).
# Accordingly, we have provided some simple conversion tables at the bottom
# of this file.
#
# There are three types of configuration values: integer, boolean and string.
# 
# Integer
# --------
# Integers is what they sound like, an integral value. Examples:
#   1
#   42
#   4711
# 
# Boolean
# -------
# Boolean is expressed as integer values with 0 (zero) being "false" and
# non-zero is taken to mean "true". For consistency we recommend you
# only use 0/1.
# 
# String
# ------
# Strings are also what they sound like, strings. Examples:
#   RootDirectory  = /opt/firebird
#   RemotePipeName = pipe47
#
#
# Portions of this file have been reproduced/made available with the
# permission of Ann Harrison @ IBPhoenix.
#
#######################################

# ==================================
# Settings for all platforms/engines
# ==================================
#
# ----------------------------
# Specify the root directory under which Firebird is installed.
# Can be used to override the OS-specifically determined one.
#
# Type: string
#
#RootDirectory =


# ----------------------------
# Database Paths/Directories
#
# DatabaseAccess may be None, Full or Restrict. If you choose Restrict, 
# provide ';'-separated trees list, where database files are stored.
# Relative paths are treated relative to RootDirectory entry
# (see above). Default value 'Full' gives full access to all files
# on your site. To specify access to specific trees, enum all required
# paths (for Win32 this may be something like 'C:\DataBase;D:\Mirror', 
# for unix - '/db;/mnt/mirrordb'). If you choose 'None', then only
# databases listed in aliases.conf can be attached.
#
# UNCONTROLLED DATABASE ACCESS MAY COMPROMISE YOUR SYSTEM!
# IT IS STRONGLY RECOMMENDED THAT THIS SETTING BE USED TO LIMIT
# DATABASE LOCATIONS!
#
# Type: string (special format)
#
#DatabaseAccess = Full


# ----------------------------
# External File Paths/Directories
#
# ExternalFileAccess may be None, Full or Restrict. If you choose 
# Restrict, provide ';'-separated trees list, where external files 
# are stored. Relative paths are treated relative to RootDirectory entry
# (see above). Default value 'None' disables any use of external files
# on your site. To specify access to specific trees, enum all required
# paths (for Win32 this may be something like 'C:\ExternalTables', 
# for unix - '/db/extern;/mnt/extern').
#
# NOTE: THE EXTERNAL TABLE ENGINE FEATURE COULD BE USED TO COMPROMISE
# THE SERVER/HOST AS WELL AS DATABASE SECURITY!!
#
# IT IS STRONGLY RECOMMENDED THAT THIS SETTING BE USED TO LIMIT
# EXTERNAL TABLE LOCATIONS!
#
# Type: string (special format)
#
#ExternalFileAccess = None


# ----------------------------
# External Function (UDF) Paths/Directories
#
# UdfAccess may be None, Full or Restrict. If you choose 
# Restrict, provide ';'-separated trees list, where UDF libraries
# are stored. Relative paths are treated relative to RootDirectory entry
# (see above). Default value 'Restrict UDF' provides the same restrictions
# as in FB 1.0. To specify access to specific trees, enum all required
# paths (for Win32 this may be something like 'C:\ExternalFunctions', 
# for unix - '/db/extern;/mnt/extern').
#
# NOTE: THE EXTERNAL FUNCTION ENGINE FEATURE COULD BE USED TO COMPROMISE
# THE SERVER/HOST AS WELL AS DATABASE SECURITY!!
#
# IT IS STRONGLY RECOMMENDED THAT THIS SETTING BE USED TO LIMIT
# EXTERNAL FUNCTION LOCATIONS! SPECIALLY AVOID HAVING 
# COMMON SUBTREES IN UdfAccess & ExternalFileAccess !
#
# Type: string (special format)
#
#UdfAccess = Restrict UDF


# ----------------------------
# Temporary directories
#
# Provide ';'-separated trees list, where temporary files are stored.
# Relative paths are treated relative to RootDirectory entry
# (see above). Default value is determined using FIREBIRD_TMP,
# TEMP or TMP environment options. Every directory item may have optional
# size argument to limit its storage, this argument follows the directory
# name and must be separated by at least one space character. If the size
# argument is omitted or invalid, then all available space in this
# directory will be used.
#
# E.g.:
# TempDirectories = c:\temp
# or
# TempDirectories = c:\temp;d:\temp
# or
# TempDirectories = c:\temp 100000000;d:\temp 500000000;e:\temp
#
# Type: string (special format)
#
#TempDirectories =


# ----------------------------
# Number of cached database pages
#
# This sets the number of pages from any one database that can be held
# in cache at once. If you increase this value, the engine will
# allocate more pages to the cache for every database. By default, the
# SuperServer allocates 2048 pages for each database and the classic
# allocates 75 pages per client connection per database.
#
# Type: integer
#
#DefaultDbCachePages = 2048


# ----------------------------
# In-memory sorting module
#
# The amount of memory allocated for each sort block.
#
# Type: integer
#
#SortMemBlockSize = 1048576

#
# The maximum amount of memory to be allocated by the in-memory
# sorting module.
#
# For Classic servers, this setting is defaulted to 8 MB.
# Although it can be increased, the value applies to each client
# connection/server instance and thus consumes a lot of memory.
#
# Type: integer
#
#SortMemUpperLimit = 67108864


# ----------------------------
# Backward-compatible parameter ordering as it was in FB v1/IB
#
# Type: boolean
#
#OldParameterOrdering = 0


# ----------------------------
# Boolean evaluation method (complete or shortcut)
#
# If your SQL code depends on side-effects of full evaluation of OR
# and AND statements (right-hand-side terms), even if the expressions
# final result could be determined by just examining the value of the
# first term, you might need to turn this on.
#
# Type: boolean
#
#CompleteBooleanEvaluation = 0


# ----------------------------
# 
# Determines the number of seconds that the lock manager will wait after a
# conflict has been encountered before purging locks from dead processes 
# and doing extra deadlock scan cycle. Engine detects deadlocks instantly 
# in all normal cases, so this value affects things only if something goes
# wrong. Setting it too low may degrade system performance. 
#
# Type: integer
#
#DeadlockTimeout = 10


# ----------------------------
#
# How often the pages are flushed on disk
# (for databases with ForcedWrites=Off only)
#
# Number of unflushed writes which will accumulate before they are
# flushed, at the next transaction commit.  For non-Win32 ports,
# the default value is -1 (Disabled)
#
# Type: integer
#
#MaxUnflushedWrites = 100

#
# Number of seconds during which unflushed writes will accumulate
# before they are flushed, at the next transaction commit. For non-Win32
# ports, the default value is -1 (Disabled)
#
# Type: integer
#
#MaxUnflushedWriteTime = 5


# ----------------------------
# Client Connection Settings (Basic)
#
# Seconds to wait before concluding an attempt to connect has failed.
#
# Type: integer
#
#ConnectionTimeout = 180

#
# Seconds to wait on a silent client connection before the server sends
# dummy packets to request acknowledgment.
#
# DO NOT USE THIS OPTION. It may hang or crash Windows on the client side as 
# explained here: http://support.microsoft.com/default.aspx?kbid=296265
# or may not prevent eventual inactive client disconnection for other OS.
#
# Normally, Firebird uses SO_KEEPALIVE socket option to keep track of 
# active connections. If you do not like default 2-hour keepalive timeout
# then adjust your server OS settings appropriately. On UNIX-like OS's, 
# modify contents of /proc/sys/net/ipv4/tcp_keepalive_*. On Windows, 
# follow instrutions of this article:
# http://support.microsoft.com/default.aspx?kbid=140325
#
# Type: integer
#
#DummyPacketInterval = 0


# ----------------------------
# TCP Protocol Settings
#
# The TCP Service name/Port number to be used for client database
# connections. 
#
# It is only necessary to change one of the entries, not both.  The
# order of precendence is the 'RemoteServiceName' (if an entry is
# found in the 'services.' file) then the 'RemoteServicePort'.
#
# Type: string, integer
#
#RemoteServiceName = gds_db
#RemoteServicePort = 3050

#
# The TCP Port Number to be used for server Event Notification
# messages.  The value of 0 (Zero) means that the server will choose
# a port number randomly.
#
# Type: integer
#
#RemoteAuxPort = 0

#
# TCP/IP buffer size for send and receive buffers of both the client
# and server. The engine reads ahead of the client and can send 
# several rows of data in a single packet. The larger the packet size,
# the more data is sent per transfer. Range is 1448 to 32768.
#
# Type: integer
#
#TcpRemoteBufferSize = 8192

#
# Either enables or disables Nagle algorithm (TCP_NODELAY option of
# socket) of the socket connection.
#
# Note: Currently this is only active for super server, classic
# server needs an extra wrapper program.
#
# Type: boolean
#
#TcpNoNagle = 0

#
# Allows incoming connections to be bound to the IP address of a
# specific network card. It enables rejection of incoming connections
# through any other network interface except this one. By default,
# connections from any available network interface are allowed.
#
# Type: string
#
#RemoteBindAddress = 


# ----------------------------
# Locking and shared memory parameters
#
# Bytes of shared memory allocated for lock manager. 
# In Classic mode, the size given is used for the initial allocation. The
# table expands dynamically up to the limit of memory. In SuperServer, the
# initial size is also the final size.
# Default is 96K on Linux and Solaris, 256K on Windows.
#
# Type: integer
#
#LockMemSize = 262144

#
# Number of semaphores for interprocess communication.
# In non-threading environments, this sets the number of semaphores
# available
#
# Type: integer
#
#LockSemCount = 32

#
# When a connection wants to lock an object, it gets a lock request 
# block which specifies the object and the lock level requested. Eack
# locked object has a lock block. Request blocks are connected to those
# lock blocks either as requests that have been granted, or as pending
# requests. 
#
# The settings:
# 	1 means locks are granted first come, first served.
#	0 means emulate InterBase v3.3 behavior, where locks are granted 
#	  as soon as they are available; can result in lock request
#       starvation.
#
# Type: integer/boolean
#
#LockGrantOrder = 1

#
# In Classic, only one client process may access the lock table at any
# time. Access to the lock table is governed by a mutex. The mutex can
# be requested conditionally - a wait is a failure and the request must
# be retried - or unconditionally - the request will wait until it is
# satisfied. This parameter establishes the number of attempts that
# will be made conditionally. Zero value means unconditional mode.
# Relevant only on SMP machines.
#
# Type: integer
#
#LockAcquireSpins = 0

#
# Tune lock hash list; more hash slots mean shorter hash chains. Only
# necessary under very high load. Prime number values are recommended.
#
# Type: integer
#
#LockHashSlots = 101

# ----------------------------
#
# Bytes of shared memory allocated for event manager.
#
# Type: integer
#
#EventMemSize = 65536


# ===========================
# SuperServer Engine Settings
# ===========================
#
# ----------------------------
# Which CPUs should be used (Windows Only)
#
# In an SMP system, sets which processors can be used by the server.  
# The value is taken from a bit map in which each bit represents a CPU.
# Thus, to use only the first processor, the value is 1. To use both
# CPU 1 and CPU 2, the value is 3. To use CPU 2 and CPU 3, the value
# is 6. The default value is 1.
#
# Type: integer
#
#CpuAffinityMask = 1


# ----------------------------
# Settings for the thread scheduler (Windows Only)
#
# The wait time, in milli-seconds (ms), before the priority of:
#	- an inactive thread is reduced to 'Low', or 
#	- an active thread is increased to 'High'
#
# Note: The default value was chosen based on experiments on Intel 
# PIII/P4 processors.  It should be increased for using in the computer
# with lower speed processors.
#
# Type: integer
#
#PrioritySwitchDelay = 100

#
# Number of cycles of the scheduler (PrioritySwitchDelay ms) before
# thread are destroyed/closed.  Rather than immediately destroy/closed
# worker threads (which would require a semaphore and blocking call --
# significant overhead), the thread scheduler maintains a pool of the
# threads.  When a thread has completed it's task/work, it is marked as
# idle.  The idle thread is destroyed/closed after X iterations of the
# scheduler loop.
#
# For a server with a very large number of connections (presumably more
# than several hundred) the setting value should be increased. 
#
# The setting represents the number of loop iterations to be made before
# the thread is destroyed/closed.
#
# Type: integer
#
#DeadThreadsCollection = 50

#
# Number of additional 'intervals' given to a 'High' priority thread.
#
# Type: integer
#
#PriorityBoost = 5


# ==============================
# Classic Server Engine Settings
# ==============================
#


# ==============================
# Settings for Windows platforms
# ==============================
#
# ----------------------------
# Does the guardian restart the server every time it crashes?
#    0 - only start the engine/service once
#    1 - always restart the engine/service if it terminates
#
# Type: integer/boolean
#
#GuardianOption = 1


#
# ----------------------------
# Priority level/class for the server process.
#
# The values are:
#     0 (Zero) - normal priority,
#     positive value - high priority (same as -B command line option)
#     negative value - low priority.
#
# Note: All changes to this value should be carefully tested to ensure
# that engine is more responsive to requests.
#
# Type: integer
#
#ProcessPriorityLevel = 0


# ----------------------------
# Local Connection Settings
#
# Size in bytes of one client's portion of the memory mapped file used
# for local connections.
#
# Type: integer
#
#IpcMapSize= 4096

#
# The name of the shared memory area used as a transport channel in local protocol.
# The default value is not compatible with IB/FB1. Use value 'InterBaseIPI' to
# restore compatibility, if necessary.
#
# Type: string
#
#IpcName = FirebirdIPI

#
# The name of the pipe used as a transport channel in NetBEUI protocol.
# Has the same meaning as a port number for TCP/IP. The default value is
# compatible with IB/FB1.
#
# Type: string
#
#RemotePipeName = interbas

# 
# Does the server need to create a (hidden) window used for IPC communication.
# Turn this off to run the server without a window and hence without local protocol.
# Can be used for running a few instances of the server simultaneously on win32.
#
# Type: boolean
#
#CreateInternalWindow = 1


# ============================
# Settings for Unix/Linux platforms
# ============================
#
#
# UNIX signal to use for interprocess communication 
#
# Type: integer
#
#LockSignal = 16


# ----------------------------
# Allow opening of data files on NFS volumes
#
# Allows for database files which exists on a NFS mounted partition to
# be opened by the engine.
#
# The original behavour was to try and connect to server on the remote
# machine via port 3050, this ensures that all opens of a file occur on
# the same machine and locking etc can be handled appropriately. However,
# this often causes frustration since often you end up in a position 
# where you really do want db files to be opened by the local process
# even though it resides on a NFS share.  So this option allows for this
# 'feature' to be turned off.
#
# Type: boolean
#
#RemoteFileOpenAbility = 0


#######################################
#
# KB to Bytes Conversion table
#
#######################################
#
#    KB     Bytes         KB     Bytes
#   ----    ---------    ----    ---------
#      1    1024           32    32768
#      2    2048           64    65536 
#      4    4096          128    131072
#      8    8192          256    262144  
#     16    16384         512    524288
#
#######################################
#
# MB to Bytes Conversion table
#
#######################################
#
#    MB    Bytes           MB    Bytes            MB    Bytes
#   ---    ---------      ---    -----------     ---    -----------
#     1    1048576         64    67108864        448    469762048
#     2    2097152        128    134217728       512    536870912
#     4    4194304        192    201326592       640    671088640
#     8    8388608        256    268435456       768    805306368
#    16    16777216       320    335544320       896    939524096
#    32    33554432       384    402653184      1024    1073741824
#
