Author: DigiBen
This tutorial is a continuation of the previous Map Editor 1 tutorial. In this part we learn how to select many tile types from the tool bar and draw them on the map.
Functions Used: SelectObject(), TranslateAccelerator(), LoadAccelerators(), CheckMenuItem(), SetScrollInfo(), vectors<>, Rectangle(), CreatePen(), LoadImage(), GetDC(), ReleaseDC(), BitBlt(), CreateCompatibleBitmap(), DeleteObject(), GetCursorPos(), ScreenToClient()
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