Author: DigiBen
In part 3 of this Map Editor series we go over how to load and save our maps that we create. This deals with many of the princibles taught in the "Opening Files" tutorial.
Functions Used: SelectObject(), TranslateAccelerator(), LoadAccelerators(), CheckMenuItem(), SetScrollInfo(), vectors<>, Rectangle(), CreatePen(), LoadImage(), GetDC(), ReleaseDC(), BitBlt(), CreateCompatibleBitmap(), DeleteObject(),GetCursorPos(), ScreenToClient(), GetOpenFileName(), GetSaveFileName(), fread(), fwrite(), fopen(), fgets()
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