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Line Segment and Plane Collision   

Author:  DigiBen

This tutorial will teach you how to determine a intersection between a line segment and a plane.  Remember, planes extended infinitely.  The next tutorial covers how to check for collision in non infinite region (a polygon).

Functions Used:  glViewport(), glMatrixMode(), glLoadIdentity(), gluPerspective(), glClear(), gluLookAt(), glBegin(), glEnd(), SwapBuffers()


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