Author: DigiBen
This teaches you how to animate Quake2 .md2 character models using key frame animation. This is done through linear interpolation. Animation is virtually a necessity for any 3D game.
Functions Used: fopen(), fclose(), fread(), fseek(), strcpy(), glBegin(), glEnd(), SwapBuffers(), gluLookAt(), glVertex3f(), glBindTexture(), glEnable(), GetTickCount(), vector::push_back(), vector::clear(), new, delete
purchase full version
Access EXE