copy() const =0 | GLBaseMutator | [pure virtual] |
getMutationRate() const | GLBaseMutator | [inline] |
GLBaseMutator(double mutation_rate=0.5, bool check_range=false) | GLBaseMutator | [inline] |
GLBaseMutator(const GLBaseMutator &mutator) | GLBaseMutator | |
mutateOrganism(GLBaseOrganism *organism)=0 | GLBaseMutator | [pure virtual] |
reset() | GLBaseMutator | [virtual] |
setMutationRate(double mutation_rate, bool checkRange=false) | GLBaseMutator | |
~GLBaseMutator() | GLBaseMutator | [inline, virtual] |