breedOrganisms(GLBasePopulation *population, GLBaseOrganismStorage *potential_parents, GLBaseOrganismStorage *offsprings, GLConstants::TStorageFilling fill=GLConstants::APPEND, GLConstants::TTwinsFlags twins=GLConstants::NO_TWINS, int size_limits=-1)=0 | GLBaseBreeder | [pure virtual] |
getCrossover() | GLBaseBreeder | [inline] |
getCrossover() const | GLBaseBreeder | [inline] |
GLBaseBreeder(GLBaseCrossover *crossover) | GLBaseBreeder | |
reset() | GLBaseBreeder | [virtual] |
~GLBaseBreeder() | GLBaseBreeder | [virtual] |