Packageorg.granite.math
Classpublic final class RoundingMode
InheritanceRoundingMode Inheritance Enum

Specifies a rounding behavior for numerical operations capable of discarding precision. Each rounding mode indicates how the least significant returned digit of a rounded result is to be calculated. If fewer digits are returned than the digits needed to represent the exact numerical result, the discarded digits will be referred to as the discarded fraction regardless the digits' contribution to the value of the number. In other words, considered as a numerical value, the discarded fraction could have an absolute value greater than one.

Each rounding mode description includes a table listing how different two-digit decimal values would round to a one digit decimal value under the rounding mode in question. The result column in the tables could be gotten by creating a BigDecimal number with the specified value, forming a MathContext object with the proper settings (precision set to 1, and the roundingMode set to the rounding mode in question), and calling BigDecimal.round on this number with the proper MathContext. A summary table showing the results of these rounding operations for all rounding modes appears below.

This class is basically an ActionScript3 port of the Java class java.math.RoundingMode originally written by Josh Bloch, Mike Cowlishaw and Joseph D. Darcy.

See also

BigDecimal.html
MathContext.html


Public Properties
 PropertyDefined by
 Inheritedname : String
Enum
Protected Properties
 PropertyDefined by
 Inherited_ : Restrictor
[static]
Enum
Public Methods
 MethodDefined by
 Inherited
[static]
Enum
 Inherited
equals(other:Enum):Boolean
Enum
 Inherited
[static]
Enum
 Inherited
readEnum(input:IDataInput):Enum
[static]
Enum
 Inherited
readExternal(input:IDataInput):void
Enum
 Inherited
toString():String
Enum
  
valueOf(name:String):RoundingMode
[static] Returns a RoundingMode constant according to the supplied parameter.
RoundingMode
 Inherited
writeExternal(output:IDataOutput):void
Enum
Protected Methods
 MethodDefined by
 Inherited
constantOf(name:String):Enum
Enum
 Inherited
getConstants():Array
Enum
Public Constants
 ConstantDefined by
  CEILING : RoundingMode
[static] Rounding mode to round towards positive infinity.
RoundingMode
  DOWN : RoundingMode
[static] Rounding mode to round towards zero.
RoundingMode
  FLOOR : RoundingMode
[static] Rounding mode to round towards negative infinity.
RoundingMode
  HALF_DOWN : RoundingMode
[static] Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round down.
RoundingMode
  HALF_EVEN : RoundingMode
[static] Rounding mode to round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor.
RoundingMode
  HALF_UP : RoundingMode
[static] Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up.
RoundingMode
  UNNECESSARY : RoundingMode
[static] Rounding mode to assert that the requested operation has an exact result, hence no rounding is necessary.
RoundingMode
  UP : RoundingMode
[static] Rounding mode to round away from zero.
RoundingMode
Method detail
valueOf()method
public static function valueOf(name:String):RoundingMode

Returns a RoundingMode constant according to the supplied parameter.

Parameters
name:String — a RoundingMode constant name.

Returns
RoundingMode — a RoundingMode constant.

Throws
IllegalArgumentError — if the name parameter does not specify a RoundingMode constant name.
Constant detail
CEILINGconstant
public static const CEILING:RoundingMode

Rounding mode to round towards positive infinity. If the result is positive, behaves as for RoundingMode.UP; if negative, behaves as for RoundingMode.DOWN. Note that this rounding mode never decreases the calculated value.

Example:

Input Number Input rounded to one digit
with CEILING rounding
5.56
2.53
1.62
1.12
1.01
-1.0-1
-1.1-1
-1.6-1
-2.5-2
-5.5-5

DOWNconstant 
public static const DOWN:RoundingMode

Rounding mode to round towards zero. Never increments the digit prior to a discarded fraction (i.e., truncates). Note that this rounding mode never increases the magnitude of the calculated value.

Example:

Input Number Input rounded to one digit
with DOWN rounding
5.55
2.52
1.61
1.11
1.01
-1.0-1
-1.1-1
-1.6-1
-2.5-2
-5.5-5

FLOORconstant 
public static const FLOOR:RoundingMode

Rounding mode to round towards negative infinity. If the result is positive, behave as for RoundingMode.DOWN; if negative, behave as for RoundingMode.UP. Note that this rounding mode never increases the calculated value.

Example:

Input Number Input rounded to one digit
with FLOOR rounding
5.55
2.52
1.61
1.11
1.01
-1.0-1
-1.1-2
-1.6-2
-2.5-3
-5.5-6

HALF_DOWNconstant 
public static const HALF_DOWN:RoundingMode

Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round down. Behaves as for RoundingMode.UP if the discarded fraction is > 0.5; otherwise, behaves as for RoundingMode.DOWN.

Example:

Input Number Input rounded to one digit
with HALF_DOWN rounding
5.55
2.52
1.62
1.11
1.01
-1.0-1
-1.1-1
-1.6-2
-2.5-2
-5.5-5

HALF_EVENconstant 
public static const HALF_EVEN:RoundingMode

Rounding mode to round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor. Behaves as for RoundingMode.HALF_UP if the digit to the left of the discarded fraction is odd; behaves as for RoundingMode.HALF_DOWN if it's even. Note that this is the rounding mode that statistically minimizes cumulative error when applied repeatedly over a sequence of calculations. It is sometimes known as "Banker's rounding," and is chiefly used in the USA. This rounding mode is analogous to the rounding policy used for float and double arithmetic in Java.

Example:

Input Number Input rounded to one digit
with HALF_EVEN rounding
5.56
2.52
1.62
1.11
1.01
-1.0-1
-1.1-1
-1.6-2
-2.5-2
-5.5-6

HALF_UPconstant 
public static const HALF_UP:RoundingMode

Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up. Behaves as for RoundingMode.UP if the discarded fraction is >= 0.5; otherwise, behaves as for RoundingMode.DOWN. Note that this is the rounding mode commonly taught at school.

Example:

Input Number Input rounded to one digit
with HALF_UP rounding
5.56
2.53
1.62
1.11
1.01
-1.0-1
-1.1-1
-1.6-2
-2.5-3
-5.5-6

UNNECESSARYconstant 
public static const UNNECESSARY:RoundingMode

Rounding mode to assert that the requested operation has an exact result, hence no rounding is necessary. If this rounding mode is specified on an operation that yields an inexact result, an BigNumberError is thrown.

Example:

Input Number Input rounded to one digit
with UNNECESSARY rounding
5.5throw BigNumberError
2.5throw BigNumberError
1.6throw BigNumberError
1.1throw BigNumberError
1.01
-1.0-1
-1.1throw BigNumberError
-1.6throw BigNumberError
-2.5throw BigNumberError
-5.5throw BigNumberError

UPconstant 
public static const UP:RoundingMode

Rounding mode to round away from zero. Always increments the digit prior to a non-zero discarded fraction. Note that this rounding mode never decreases the magnitude of the calculated value.

Example:

Input Number Input rounded to one digit
with UP rounding
5.56
2.53
1.62
1.12
1.01
-1.0-1
-1.1-2
-1.6-2
-2.5-3
-5.5-6