#include <GTabView.h>
Public Member Functions | |
GTabView (int id=-1, int x=0, int y=0, int cx=1000, int cy=1000, const char *name=0, int Init=0) | |
Creates the tab view object. | |
const char * | GetClass () |
int64 | Value () |
Gets the selected tab. | |
void | Value (int64 i) |
Sets the selected tab. | |
bool | Append (GTabPage *Page, int Where=-1) |
Append an existing tab. | |
GTabPage * | Append (const char *name, int Where=-1) |
Append a new tab with the title 'name'. | |
bool | Delete (GTabPage *Page) |
Delete a tab. | |
GTabPage * | TabAt (int i) |
.Returns the tab at position 'i' | |
GTabPage * | GetCurrent () |
Gets a pointer to the current tab. | |
int | GetTabs () |
Gets the number of tabs. | |
bool | Attach (GViewI *parent) |
Attaches the view to a parent view. | |
int | OnEvent (GMessage *Msg) |
Handles the incoming events. | |
GViewI * | FindControl (int Id) |
Returns the view by it's ID. | |
int | OnNotify (GViewI *Ctrl, int Flags) |
Called when a child view or view with it's SetNotify() set to this window changes. | |
void | OnChildrenChanged (GViewI *Wnd, bool Attaching) |
Called when the contents of the Children list have changed. | |
void | OnPosChange () |
Called when the view position changes. | |
void | OnPaint (GSurface *pDC) |
Called to paint the onscreen representation of the view. | |
void | OnMouseClick (GMouse &m) |
The mouse was clicked over this view. | |
bool | OnKey (GKey &k) |
A key was pressed while this view has focus. | |
void | OnFocus (bool f) |
The view gains or loses the keyboard focus. | |
void | OnCreate () |
The view is attached. |
const char* GTabView::GetClass | ( | ) | [inline] |
The class' name. Should be overriden in child classes to return the right class name. Mostly used for debugging, but in the win32 port it is also the default WIN32 class name passed to RegisterClass() in GView::CreateClass().
Reimplemented from GLayout.
bool GTabView::Attach | ( | GViewI * | p | ) | [virtual] |
Attaches the view to a parent view.
Each GView starts in an un-attached state. When you attach it to a Parent GView the view gains a OS-specific handle and becomes visible on the screen (if the Visible() property is TRUE). However if a view is inserted into the Children list of a GView and it's parent pointer is set correctly it will still paint on the screen without the OS knowing about it. This is known in Lgi as a "virtual window" and is primarily used to cut down on windowing resources. Mouse clicks are handled by the parent window and passed down to the virtual children. Virtual children are somewhat limited. They can't receive focus, or participate in drag and drop operations. If you want to see an example have a look at the GToolBar code.
Reimplemented from GLayout.
References GView::Attach(), and OnPosChange().
int GTabView::OnNotify | ( | GViewI * | Ctrl, | |
int | Flags | |||
) |
Called when a child view or view with it's SetNotify() set to this window changes.
The event by default will bubble up to the GWindow at the top of the window heirarchy visiting each GView on the way. If it reaches a GView that processes it then the event stops propergating up the heirarchy.
Reimplemented from GLayout.
References GView::GetParent().