Initialize engine version: 5.3.4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     4008 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\alexn\Desktop\lightfallBuilds\build01_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\alexn\Desktop\lightfallBuilds\build01_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\alexn\Desktop\lightfallBuilds\build01_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\alexn\Desktop\lightfallBuilds\build01_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\alexn\Desktop\lightfallBuilds\build01_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\alexn\Desktop\lightfallBuilds\build01_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\alexn\Desktop\lightfallBuilds\build01_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\alexn\Desktop\lightfallBuilds\build01_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.032 seconds
Platform assembly: C:\Users\alexn\Desktop\lightfallBuilds\build01_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\alexn\Desktop\lightfallBuilds\build01_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 4480x1080 at -2560,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.022807 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.909539 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 1245.
Total: 0.354565 ms (FindLiveObjects: 0.035339 ms CreateObjectMapping: 0.024241 ms MarkObjects: 0.283885 ms  DeleteObjects: 0.009930 ms)

ObjectSpawner: Player Spawned!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Camera: Player Found!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Is there trigger
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.190504 ms

Unloading 93 unused Assets to reduce memory usage. Loaded Objects now: 295.
Total: 0.803467 ms (FindLiveObjects: 0.033003 ms CreateObjectMapping: 0.035923 ms MarkObjects: 0.530095 ms  DeleteObjects: 0.203860 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.653638 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 325.
Total: 0.631733 ms (FindLiveObjects: 0.042641 ms CreateObjectMapping: 0.035923 ms MarkObjects: 0.543238 ms  DeleteObjects: 0.008469 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 1198 -> priority: 1 
