Game Manual - Game Controls

These are the basic controls and won't change too much over time, so you don't need to worry you will have to spend hours learning new stuff every few weeks or so. Most of the F-Key functions are of little importance to you, they are there mostly for testing and demonstration purposes. Of course, you can play the demo level without showing the terrain if you want to (and already know the level by heart). You can also take a nice, dynamic screenshot and send it in for a "screenshot of the week" or stuff. We can guarantee, we will delete your unread mail with the highest due respect.

This are the controls for the second presentation version, which can't be downloaded yet (it will be possible, though, in abaut a week). The Misc Keys for the downloadable first presentation version vary from the ones presented here, allowing for example the previously mentioned "Hide Terrain". There is no menu in the first presentation version, and ESC simply exits the game.

 

Movement

W: Forward acceleraton

S: Backward acceleration

A: Strafe left

D: Strafe right

Mouse move: Turn around, look up/down

 

Weapons:

Left Mouse Button: Fire

 

Menu:

ESC: activate Game Menu

Up Arrow: Select previous menu option

Down Arrow: Select next menu option

Enter: Activate highlighted option

 

Misc:

NumPad +: Recover Health (will NOT be in the final Version)

F2: Toggle Solid/Wireframe Mode

F3: Show bounding Spheres

F4: Use Display Lists

F5: Use MipMapping

F6: Use Vertex arrays

F7: Bilinear/Trilinear/No filtering

F8/F9: Increase/Decrease Music Volume

F11: Take screenshot

 

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