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java.lang.Objectca.nengo.model.impl.NoiseFactory.NoiseImplNull
public static class NoiseFactory.NoiseImplNull
Zero additive Noise
Nested Class Summary |
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Nested classes/interfaces inherited from interface ca.nengo.model.Noise |
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Noise.Noisy |
Field Summary |
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Fields inherited from interface ca.nengo.model.Noise |
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DIMENSION_PROPERTY |
Constructor Summary | |
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NoiseFactory.NoiseImplNull()
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Method Summary | |
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Noise |
clone()
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float |
getValue(float startTime,
float endTime,
float input)
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void |
reset(boolean randomize)
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Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public NoiseFactory.NoiseImplNull()
Method Detail |
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public float getValue(float startTime, float endTime, float input)
getValue
in interface Noise
startTime
- Simulation time at which step startsendTime
- Simulation time at which step endsinput
- Value which is to be corrupted by noise
Noise.getValue(float, float, float)
public Noise clone()
clone
in interface Noise
clone
in class java.lang.Object
public void reset(boolean randomize)
reset
in interface Resettable
randomize
- True indicates that the object should be reset to a
randomly selected initial state (the object must be aware of the
distribution from which to draw from). False indicates that the
object should be reset to a fixed initial state (which it must
also know). Some objects may not support randomization of the initial
state, in which case a fixed state will be used in either case.Resettable.reset(boolean)
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