;#=Object Editor 0.5

CreateMeshBuilder
;#=Name
AddVertex, 1, 1, -1, 0, 0, 0
AddVertex, 1, -1, -1, 0, 0, 0
AddVertex, -1, -1, -1, 0, 0, 0
AddVertex, -1, 1, -1, 0, 0, 0
AddVertex, 1, 1, 1, 0, 0, 0
AddVertex, 1, -1, 1, 0, 0, 0
AddVertex, -1, -1, 1, 0, 0, 0
AddVertex, -1, 1, 1, 0, 0, 0

AddFace, 0, 1, 2, 3
AddFace, 0, 4, 5, 1
AddFace, 0, 3, 7, 4
AddFace, 6, 5, 4, 7
AddFace, 6, 7, 3, 2
AddFace, 6, 2, 1, 5

SetColor, 255, 0, 0, 255
;SetEmissiveColor
;SetBlendMode
;LoadTexture
;SetDecalTransparentColor

Translate, 0, 0, 0

CreateMeshBuilder
;#=Name
AddVertex, 1, 1, -1, 0, 0, 0
AddVertex, 1, -1, -1, 0, 0, 0
AddVertex, -1, -1, -1, 0, 0, 0
AddVertex, -1, 1, -1, 0, 0, 0
AddVertex, 1, 1, 1, 0, 0, 0
AddVertex, 1, -1, 1, 0, 0, 0
AddVertex, -1, -1, 1, 0, 0, 0
AddVertex, -1, 1, 1, 0, 0, 0

AddFace, 0, 1, 2, 3
AddFace, 0, 4, 5, 1
AddFace, 0, 3, 7, 4
AddFace, 6, 5, 4, 7
AddFace, 6, 7, 3, 2
AddFace, 6, 2, 1, 5

SetColor, 0, 255, 0, 255
;SetEmissiveColor
;SetBlendMode
;LoadTexture
;SetDecalTransparentColor

Translate, 2, 0, 0

CreateMeshBuilder
;#=Name
AddVertex, 1, 1, -1, 0, 0, 0
AddVertex, 1, -1, -1, 0, 0, 0
AddVertex, -1, -1, -1, 0, 0, 0
AddVertex, -1, 1, -1, 0, 0, 0
AddVertex, 1, 1, 1, 0, 0, 0
AddVertex, 1, -1, 1, 0, 0, 0
AddVertex, -1, -1, 1, 0, 0, 0
AddVertex, -1, 1, 1, 0, 0, 0

AddFace, 0, 1, 2, 3
AddFace, 0, 4, 5, 1
AddFace, 0, 3, 7, 4
AddFace, 6, 5, 4, 7
AddFace, 6, 7, 3, 2
AddFace, 6, 2, 1, 5

SetColor, 0, 0, 255, 255
;SetEmissiveColor
;SetBlendMode
;LoadTexture
;SetDecalTransparentColor

Translate, 0, 2, 0

CreateMeshBuilder
;#=Name
AddVertex, 1, 1, -1, 0, 0, 0
AddVertex, 1, -1, -1, 0, 0, 0
AddVertex, -1, -1, -1, 0, 0, 0
AddVertex, -1, 1, -1, 0, 0, 0
AddVertex, 1, 1, 1, 0, 0, 0
AddVertex, 1, -1, 1, 0, 0, 0
AddVertex, -1, -1, 1, 0, 0, 0
AddVertex, -1, 1, 1, 0, 0, 0

AddFace, 0, 1, 2, 3
AddFace, 0, 4, 5, 1
AddFace, 0, 3, 7, 4
AddFace, 6, 5, 4, 7
AddFace, 6, 7, 3, 2
AddFace, 6, 2, 1, 5

SetColor, 255, 255, 0, 255
;SetEmissiveColor
;SetBlendMode
;LoadTexture
;SetDecalTransparentColor

Translate, 0, 0, 2
