Getting Started
MathGV works much like a painting, drawing or graphics design program. All graphs are drawn on resizable bitmap pictures and displayed in scrollable windows. These bitmaps can be copied to the clipboard and pasted into another program, or saved to disk as a picture file (*.BMP or *.JPG). Graphs can also be saved in MathGV (*.MGF) format for later use.

A Typical Graph Design Process
The steps to designing a graph can be done in an infinite number of different orders. The following steps might be used to design a typical graph.

1. Create A New Graph - Use one of the three "File / New" menu items to create to create a new graph of the desired type. Graph types are: 2 dimensional Cartesian, polar, and 3 dimensional Cartesian.

2. Resize Graph Bitmap - Use the "Graph / Bitmap Size Colors…" menu item to adjust the size of the graph's bitmap drawing surface.

3. Add Functions - Use the "Function / New" menu items to add functions to the graph.

4. Zoom, Rotate, Scroll, or Page Up, Down, Left, Right - Use the graph tool bar or hot keys (F2 - F12) to easily manipulate the graph's view close to the desired view.

5. Fine Tune The Graph's View - Use the "View / Change View…" menu item to get a more precise graph view (Zoom, Rotate, and Page settings).

6. Change Graph Setting - Use the "Graph / Graph Settings…" menu item to make changes to the visual background attributes of the graph.

7. Add Labels - Use the "Label / Show Hide Label Tool Bar" menu item to display the label tool bar which allows labels to be added to a graph. For more information see: Adding Labels to a Graph.

8. Print, Save, or Copy to Clipboard - The final step is to do something with the finished graph. Graphs can be printed, saved to disk, or copied to the clipboard for use in another program.