Initialize engine version: 5.0.3f2 (c28c7860811c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nv4_disp.dll 6.14.13.783]
    Renderer: NVIDIA Quadro NVS 160M
    Vendor:   NVIDIA
    VRAM:     512 MB (via registry)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Documents and Settings\Dell\Desktop\Puzzlebeams Standalone\Puzzlebeams_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Documents and Settings\Dell\Desktop\Puzzlebeams Standalone\Puzzlebeams_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Dell\Desktop\Puzzlebeams Standalone\Puzzlebeams_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Documents and Settings\Dell\Desktop\Puzzlebeams Standalone\Puzzlebeams_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Dell\Desktop\Puzzlebeams Standalone\Puzzlebeams_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Documents and Settings\Dell\Desktop\Puzzlebeams Standalone\Puzzlebeams_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Dell\Desktop\Puzzlebeams Standalone\Puzzlebeams_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Documents and Settings\Dell\Desktop\Puzzlebeams Standalone\Puzzlebeams_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.197 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1280x800 60Hz; virtual: 1280x800 at 0,0
Platform assembly: C:\Documents and Settings\Dell\Desktop\Puzzlebeams Standalone\Puzzlebeams_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Documents and Settings\Dell\Desktop\Puzzlebeams Standalone\Puzzlebeams_Data\Managed\System.dll (this message is harmless)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.641930 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 659.
Total: 0.481625 ms (FindLiveObjects: 0.050285 ms CreateObjectMapping: 0.067047 ms MarkObjects: 0.337473 ms  DeleteObjects: 0.016203 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.472685 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1970.
Total: 0.862120 ms (FindLiveObjects: 0.105600 ms CreateObjectMapping: 0.117612 ms MarkObjects: 0.618793 ms  DeleteObjects: 0.007542 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.027504 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2376.
Total: 0.911847 ms (FindLiveObjects: 0.143873 ms CreateObjectMapping: 0.077104 ms MarkObjects: 0.664609 ms  DeleteObjects: 0.015365 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.742120 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2376.
Total: 1.115225 ms (FindLiveObjects: 0.158120 ms CreateObjectMapping: 0.063136 ms MarkObjects: 0.875530 ms  DeleteObjects: 0.008939 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.478958 ms

Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 1010.
Total: 0.776914 ms (FindLiveObjects: 0.073752 ms CreateObjectMapping: 0.065650 ms MarkObjects: 0.584152 ms  DeleteObjects: 0.041904 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.674666 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1970.
Total: 1.943263 ms (FindLiveObjects: 0.389714 ms CreateObjectMapping: 0.134095 ms MarkObjects: 1.317765 ms  DeleteObjects: 0.089676 ms)

