;
; Racer's Tracked ini
;
resolution
{
  ;width=1974
  width=1398
  ;height=1345
  height=913
  fullscreen=0
  bits=32
}
view
{
  ;width=1600
  ;height=1200
  width=1024
  height=768
}
gfx
{
  ; Fog makes the rendering go faster, quite useful when modifying quickly
  fog=0
  ; Meters to view ahead (1000=1km)
  visibility=3000
}
dev
{
  ; Development options
  udp_out=192.168.0.102:7000
  test_asecut_ms=0
}
qfiledlg
{
  modselvrml
  {
    x=417
    y=136
    dir=data/tracks/oval1/models
    file=TRK09.wrl
    filter=
  }
  cutase
  {
    x=76
    y=71
    dir=C:\sims\racer\data\tracks\carlswood_nt\max
    file=carlswood_nt.ASE
    filter=
  }
  cutase_ms
  {
    x=178
    y=80
    dir=C:\t\t
    file=sebring.ASE
    filter=
  }
  modseldof
  {
    dir=C:\sims\racer\data\tracks\endless_highway_cones
    file=cone.dof
  }
}
settings
{
  ; Initial mode (0=positions, ... , 5=audio)
  mode=0
  ; Viewing XYZ and XYZ angles, FOV
  transform=126.565269 98.969711 -142.031036 17.708326 308.333740 0.000000 50.000000
  ; Load track at start?
  auto_load=1
  colorize_props=0
}
track
{
  ; Last used track
  lasttrack=carlswood_nt
  ;lasttrack=rallye_circuit6_gulf
  lasttrack=carrera_validator
  ;lasttrack=lemans_24h
  ;lasttrack=oval1
  ;lasttrack=Troitter
  ;lasttrack=monza
  lasttrack=gyral_tobias
}
freespline
{
  decorate
  {
    enable=0
    model0
    {
      enable=1
      ; on what side ? 0 = left and right, 1 = left, and 2 = right
      side=2
      pos_offset=2 2 2
      rot_offset=0 0 0
      model=plate_0_platea.dof
    }
    model1
    {
      enable=1
      ; on what side ? 0 = left and right, 1 = left, and 2 = right
      side=1
      pos_offset=0 0 0
      rot_offset=0 0 0
      model=cone_0_conea.dof
    }
  }
}
