;Artificial Intelegence Script

;Header

desc          = Snipe Shoot

;Triggers

:ifweapon=0:reloadweapon,state=1,animate=31,sound=audiobank\guns\reload.wav
:plrcanbeseen:settarget,rotatetotarget,resethead
:plrdistwithin=200:rotatetoplr,resethead

:state=0,random=50:rotateheadrandom=65
:state=0,shotdamage=1:state=7
:state=0,ifweapon=1,plrcanbeseen:state=2

:state=1,random=50:rotateheadrandom=65
:state=1,random=100:state=0,animate=1
:state=1,plrcanbeseen:state=0,animate=1

:state=5:useweapon,rundecal=6,state=0
:state=4:state=5
:state=3:state=4
:state=2:state=3

:state=7,random=1:state=8
:state=7,random=1:state=10
:state=7:settarget,rotatetotarget,state=1,animate=31

:state=8:state=9,setframe=3
:state=9:incframe=3,strafe=-90,rotatetoplr
:state=9,frameatend=3:state=1,animate=1
:state=10:state=11,setframe=3
:state=11:incframe=3,strafe=90,rotatetoplr
:state=11,frameatend=3:state=1,animate=1

;End of Script

