;Artificial Intelligence Script

;Header

desc          = Look and Shoot Close To Player

;Triggers

:state=0,plrcanbeseen:state=1,settarget
:losetarget=10:runfpidefault=1
:state=0:runfpidefault=1
:state=1,plrcanbeseen:settarget
:state=1,ifweapon=1,plrdistfurther=100:followplr=1,animate=5
:state=1,plrdistwithin=101:rotatetoplr
:state=1,ifweapon=1,plrdistwithin=101,plrcanbeseen=46,rateoffire:animate=1,rotatetoplr,freeze,useweapon,rundecal=6
:state=1,ifweapon=0:animate=1,freeze,state=2,setframe=6
:state=1,plrdistwithin=200,random=20:state=5
:state=1,plrdistwithin=50:state=10
:state=2:incframe=6
:state=2,frameatend=6:state=1,reloadweapon,sound=audiobank\guns\reload.wav

:state=5,random=1:state=6,setframe=4
:state=5:state=7,setframe=3
:state=6:incframe=4,strafe=90,rotatetoplr
:state=6,frameatend=4:state=1,animate=1
:state=7:incframe=3,strafe=-90,rotatetoplr
:state=7,frameatend=3:state=1,animate=1

:state=10:state=11,setframe=5
:state=11:incframe=5,strafe=180,rotatetoplr
:state=11,frameatend=5:state=1,animate=1

;End of Script
