;Artificial Intelligence Script

;Header

desc          = Look and Shoot

;Triggers

:state=0,plrcanbeseen:state=1,settarget
:losetarget=10:runfpidefault=1
:state=0:runfpidefault=1
:state=1:rotatetoplr
:state=1,ifweapon=1,plrcanbeseen=46,plringunsight,rateoffire:useweapon,rundecal=6
:state=1,ifweapon=0:state=2,setframe=6
:state=2:incframe=6
:state=2,frameatend=6:state=1,reloadweapon,sound=audiobank\guns\reload.wav

;End of Script
