;Artificial Intelligence Script

;Header

desc          = Speak to player, then move to next waypoint

;Triggers

:state=0:waypointstart,state=1
:state=1,activated=1:state=2,sound=audiobank\user\takeaseat.wav,timerstart
:state=2,timergreater=6000:state=3,waypointnext
:state=3,plrcanbeseen:settarget,lookattarget=85

;End of Script
