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An Edge object. More...
#include <iedge.h>
Public Member Functions | |
virtual void | SetSmooth (bool isSmooth)=0 |
Sets the "smooth" property of an Edge. | |
virtual bool | IsSmooth () const =0 |
Gets the smooth property of an Edge. If this edge is not valid false is returned. | |
virtual void | SetSoft (bool isSoft)=0 |
Sets the "soft" property of an Edge. | |
virtual bool | IsSoft () const =0 |
Gets the soft property of an Edge. | |
virtual ISketchUpVertexPtr | GetStartVertex () const =0 |
Retrieves the start vertex of this edge. | |
virtual ISketchUpVertexPtr | GetEndVertex () const =0 |
Retrieves the end vertex of this edge. | |
virtual ISketchUpFaceVectorPtr | GetFaces () const =0 |
Get the faces that use this edge as a boundary. | |
virtual ISketchUpVertexVectorPtr | GetVertices () const =0 |
Get the vertices used by this edge. |
An Edge object.
Every 2-dimensional object in SketchUp is represented by one or more connected Edge.
virtual ISketchUpVertexPtr atlast::sketchup::ISketchUpEdge::GetEndVertex | ( | ) | const [pure virtual] |
Retrieves the end vertex of this edge.
Returns a NULL pointer if this is not a valid Edge.
virtual ISketchUpFaceVectorPtr atlast::sketchup::ISketchUpEdge::GetFaces | ( | ) | const [pure virtual] |
Get the faces that use this edge as a boundary.
If no such faces exist, the vector will be empty.
If the edge is not valid, the vector will be empty.
virtual ISketchUpVertexPtr atlast::sketchup::ISketchUpEdge::GetStartVertex | ( | ) | const [pure virtual] |
Retrieves the start vertex of this edge.
Returns a NULL pointer if this is not a valid Edge.
virtual ISketchUpVertexVectorPtr atlast::sketchup::ISketchUpEdge::GetVertices | ( | ) | const [pure virtual] |
Get the vertices used by this edge.
If the edge is not valid, the vector will be empty.
virtual bool atlast::sketchup::ISketchUpEdge::IsSmooth | ( | ) | const [pure virtual] |
Gets the smooth property of an Edge. If this edge is not valid false is returned.
virtual bool atlast::sketchup::ISketchUpEdge::IsSoft | ( | ) | const [pure virtual] |
Gets the soft property of an Edge.
If this edge is not valid false is returned.
virtual void atlast::sketchup::ISketchUpEdge::SetSmooth | ( | bool | isSmooth | ) | [pure virtual] |
Sets the "smooth" property of an Edge.
isSmooth | Set to true to smooth the edge. |
virtual void atlast::sketchup::ISketchUpEdge::SetSoft | ( | bool | isSoft | ) | [pure virtual] |
Sets the "soft" property of an Edge.
isSoft | Set to true to soften the edge. |
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