********************************
*******|  LEVEL TYPE    |*******
********************************

LEVEL_TYPE = LEVEL_NORMAL

********************************
******|   MAP EXTENTS   |*******
********************************

MAP_EXTENTS_X_LEFT = -400
MAP_SCROLL_EXTENTS_X_LEFT = -200
MAP_SCROLL_EXTENTS_X_RIGHT = 200
MAP_EXTENTS_X_RIGHT = 400

********************************
******|   GAME OBJECTS  |*******
********************************

// THIS IS ABSOLUTE SCREEN SPACE, NOT A GRID INDEX
START_POSITION = -100,101

// THIS IS ABSOLUTE SCREEN SPACE, NOT A GRID INDEX
// Params: xPos, yPos, levelToLoad, newXPos, newYPos
DOOR = 175, 110, 900, 110, 101

BRICK_GREY = 3,12,3,21
BRICK_GREY = 9,7,9,21

BRICK_MOVING_GREEN = 17,15,10,15
BRICK_MOVING_GREEN = 18,15,11,15
BRICK_MOVING_GREEN = 19,15,12,15
BRICK_MOVING_GREEN = 20,15,13,15

BRICK_MOVING_RED = 4,7,4,12
BRICK_MOVING_RED = 5,7,5,12
BRICK_MOVING_RED = 6,7,6,12
BRICK_MOVING_RED = 7,7,7,12
BRICK_MOVING_RED = 8,7,8,12

BRICK_MOVING_YELLOW = 4,16,4,11
BRICK_MOVING_YELLOW = 5,16,5,11
BRICK_MOVING_YELLOW = 6,16,6,11
BRICK_MOVING_YELLOW = 7,16,7,11
BRICK_MOVING_YELLOW = 8,16,8,11

BRICK_MOVING_GREEN = 4,15,4,20
BRICK_MOVING_GREEN = 5,15,5,20
BRICK_MOVING_GREEN = 6,15,6,20
BRICK_MOVING_GREEN = 7,15,7,20
BRICK_MOVING_GREEN = 8,15,8,20

BRICK_GREEN = 21,15,21,26
BRICK_GREY = 24,15,33,15
BRICK_GREY = 33,16,33,26
BRICK_GREY = 0,12,2,12
BRICK_GREY = 10,21,11,21
POWERUP_YELLOW = 15,8
POWERUP_GREEN = 18,8
POWERUP_RED = 21,8


STAR = 30,16

ENDFILE

