DO NOT USE EQUALS SIGN IN ANY NON COMMAND LINES UNLESS COMMENTED OUT!!!

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****|   PARALLAX LAYERS   |*****
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// PARAMS: parallaxLayer, texName, texelX, texelY, width, height, xPos, yPos

// Background Layers
BACKGROUND_ADD_SPRITE = 1, background_skyDark.tga ,1,1,512,512,-512,300
BACKGROUND_ADD_SPRITE = 1, background_skyDark.tga ,1,1,512,512,512,300
BACKGROUND_ADD_SPRITE = 1, background_skyDark.tga ,1,1,512,512,0,300

BACKGROUND_ADD_SPRITE = 2, background_bigTrees3.tga,1,1,256,512,-260,340
BACKGROUND_ADD_SPRITE = 2, background_bigTrees3.tga,256,1,256,512,-70,310
BACKGROUND_ADD_SPRITE = 2, background_bigTrees2.tga,1,1,512,512,80,330
BACKGROUND_ADD_SPRITE = 2, background_bigTrees3.tga,256,1,256,512,415,350

BACKGROUND_ADD_SPRITE = 3, background_grassGround.tga,1,1,512,512,0,330
BACKGROUND_ADD_SPRITE = 3, background_grassGround.tga,1,1,512,512,-512,330
BACKGROUND_ADD_SPRITE = 3, background_grassGround.tga,1,1,512,512,512,330
BACKGROUND_ADD_SPRITE = 4, background_grassRoof.tga,1,1,512,512,0,330
BACKGROUND_ADD_SPRITE = 4, background_grassRoof.tga,1,1,512,512,-512,330
BACKGROUND_ADD_SPRITE = 4, background_grassRoof.tga,1,1,512,512,512,330
BACKGROUND_ADD_SPRITE = 4, background_grassRoof.tga,1,1,512,512,1024,330
BACKGROUND_ADD_SPRITE = 7, foreground_hotelOutside.tga ,1,1,511,511,1700,335

// Test Clouds
//BACKGROUND_ADD_SPRITE_SCROLL = 7, background_rain.tga ,1,1,512,512, -256,300, 812,-212,60, Y
//BACKGROUND_ADD_SPRITE_SCROLL = 7, background_rain.tga ,1,1,512,512, -256,812, 812,-212,60, Y
//BACKGROUND_ADD_SPRITE_SCROLL = 7, background_rain.tga ,1,1,512,512, 256,300, 812,-212,90, Y
//BACKGROUND_ADD_SPRITE_SCROLL = 7, background_rain.tga ,1,1,512,512, 256,812, 812,-212,90, Y

// Foreground Layers
FOREGROUND_ADD_SPRITE = 1, foreground_grassySides.tga ,1,1,400,512,-450,335

FOREGROUND_ADD_SPRITE = 1, foreground_groundDark.tga ,1,1,512,512,0,88
FOREGROUND_ADD_SPRITE = 1, foreground_groundDark.tga ,1,1,512,512,-511,88
FOREGROUND_ADD_SPRITE = 1, foreground_groundDark.tga ,1,1,512,512,511,88
FOREGROUND_ADD_SPRITE = 1, foreground_groundDark.tga ,1,1,512,512,1021,88
FOREGROUND_ADD_SPRITE = 1, foreground_groundDark.tga ,1,1,512,512,1530,88
FOREGROUND_ADD_SPRITE = 1, foreground_groundDark.tga ,1,1,512,512,2041,88

// Tutorials
// WALK
FOREGROUND_ADD_SPRITE = 1, foreground_instructionPanel.tga ,1,1,128,20,-140,48
FOREGROUND_ADD_SPRITE = 1, foreground_instructionPanel.tga ,1,101,128,20,-140,48

// JUMP
FOREGROUND_ADD_SPRITE = 1, foreground_instructionPanel.tga ,1,1,128,20,580,48
FOREGROUND_ADD_SPRITE = 1, foreground_instructionPanel.tga ,1,21,128,20,580,48

// FLAME
BACKGROUND_ADD_SPRITE = 7, foreground_instructionPanel.tga ,1,1,128,20,410,380
BACKGROUND_ADD_SPRITE = 7, foreground_instructionPanel.tga ,1,121,128,20,410,380

// POP
BACKGROUND_ADD_SPRITE = 7, foreground_instructionPanel.tga ,1,41,50,20,800,335
BACKGROUND_ADD_SPRITE = 7, foreground_instructionPanel.tga ,1,61,50,20,800,335

// THIS WAY
BACKGROUND_ADD_SPRITE = 7, foreground_instructionPanel.tga ,128,62,128,175,175,165

// TITLE TEXT
BACKGROUND_ADD_SPRITE = 7, background_gameTitle.tga,1,1,512,512,-135,325

ENDFILE

