;colt45 weapon spec

;GUN Model File Requirements

;GUN Settings

muzzleflash    = 4
muzzlesize     = 35
brass          = 1
smoke          = 1
second         = 1
damage         = 25
damagetype     = 1
scorchtype     = 0
reloadqty      = 6
iterate        = 0
accuracy       = 2

;GUN Visuals

textured      = gun_D2.tga
effect        = effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx
transparency  = 2
weapontype    = 1

;GUN Sounds

sound1	       = fire.wav
sound2	       = reload.wav
sound3         = dryfire.wav
sound4         = cock.wav
sound5         =
fireloop       = 0

;HUD muzzleflash position

horiz          = 0
vert           = 0
forward        = -4
alignx         = 5
aligny         = -3
alignz         = 20

;HUD animation frames list

keyframe ratio = 1
select         = 0,9
Idle           = 10,38
Move           = 39,53
fire           = 54,63
reload         = 64,88
cock	       = 89,101
putaway	       = 102,111

;HUD sound frames list

soundframes    = 3
sframe0        = 54,1
sframe1        = 64,2
sframe2        = 91,4
