;tommygun weapon spec

;GUN Model File Requirements

;GUN Settings

muzzleflash    = 1
muzzlesize     = 50
brass          = 1
smoke          = 1
second         = 0
damage         = 5
damagetype     = 1
scorchtype     = 1
reloadqty      = 30
iterate        = 1
accuracy       = 15

;GUN Visuals

textured      = gun_D2.tga
effect        = effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx
transparency  = 2
weapontype    = 2

;GUN Sounds

sound1	       = fire.wav
sound2	       = reload.wav
sound3         = dryfire.wav
sound4         = cock.wav
sound5         =
fireloop       = 1500

;HUD muzzleflash position

horiz          = 0
vert           = 0
forward        = -3
alignx         = 4
aligny         = -2
alignz         = 25

;HUD animation frames list

keyframe ratio = 1
select         = 0,9
Idle           = 10,38
Move           = 39,53
Start fire     = 54,56
automatic fire = 57,64
end fire       = 65,70
reload         = 71,99
cock           = 100,115
putaway	       = 116,124

;HUD sound frames list

soundframes    = 3
sframe0        = 57,1
sframe1        = 76,2
sframe2        = 98,4
