Emitter group> Emitter Type

Particles are born and released from the Emitter. The Emitter Type is very important, since it sets the shape of the particle emission. Animated examples of each emitter type are shown below.

 

The Emitter Type menu options. The Point type is the default.

 

There are seven Emitter Types.

Point
All particles are born at the same point.

Box
Particles are born within a box. For sake of illustration, Velocity is 0 here.

Sphere
Particles are born within a sphere. For sake of illustration, Velocity is 0 here.

Grid
Particles are born on a 2D or 3D grid. Read more about Grid Emitter.

Light
Particles are born from the lights in the comp. Read more about using Light Emitters.

Layer
Particles are born from a layer in the comp. Read more about using Layer Emitters.

Layer Grid
Particles are born from a layer in the comp in the shape of the Grid Emitter. Read more about using the Layer Grid.