UAV Playground

This project is my approach to Unmanned Aerial Vehicles (UAV).

See:
          Description

Packages
jaron.autopilot Provides the classes for the UAV Playground autopilot that includes stabilization and navigation.
jaron.components Provides the classes that are the basis for most of the UAV Playground components.
jaron.flightgear Provides the classes that are used to communicate with the FlightGear Flight Simulator.
jaron.google Provides the classes for the communication with Google Earth.
jaron.gps Provides the classes for the abstraction of GPS data.
jaron.gui Provides the classes that support a GUI independent implementation of visual components.
jaron.pde Provides GUI components for the Processing Development Environment (PDE).
jaron.uavsim Provides the classes necessary to run the UAV simulator.

 

This project is my approach to Unmanned Aerial Vehicles (UAV). The overall goal is to gain an understanding of the various aspects of UAVs like microcontrollers, simulators and remote controlled model airplanes. Therefore I needed an environment where most of these aspects can be simulated and explored. The evolving result is what I call the UAV Playground.

Features

Basis The UAV Playground is a work in progress and will be extended as I work on the exploration of UAVs.

For more information visit the project page at: http://code.google.com/p/uavplayground/