Finish time

When the user has solved the cube starting from a scrambled state, the elapsed time clock automatically stops. There are 24 ways of spatially presenting a solved cube. In all cases (unmarked or marked cubes over their available cube size ranges) any one of those 24 possibilities will be detected as a solved cube. For the unmarked cube, uniform different colours on the six faces designate a solved cube. For the marked cube, markings as for the original set state or any of the 23 other ways it can be presented spatially designate a solved cube. However, it is unlikely that anyone would align the marked cube other than in the original orientation for which the white face is at the bottom and the red face is at the front. In that orientation the "one" numerical or equivalent corner marking, as applicable, of the corner cubie appears at the top left on every face..

Irrespective of whether the user has enabled the time display, the time taken to solve the cube is displayed in the form shown in the following example:

Unravel Finish Time
(hour:min:sec)
User Time    0001:13:28
Processor Time    0000:02:45
Idle Time    0000:10:18
Total Time    0001:26:31

In application program mode, the time to solve the cube is automatically saved in file urvlog.txt. It can also be saved, together with the solved state, by using the normal Save function. The recorded time will be displayed if the Retrieved state is later recalled. However, the time stored in this way will be overwritten on the next save.

If the user changes the cube state from the solved state, a message will appear indicating the time display is about to be terminated and that the user may wish to note values before the time display is terminated.