GClasses
|
addBillboard(GBillboard *pBB) | GClasses::GBillboardWorld | |
draw(GImage *pImage, double *pDepthMap, GCamera &camera) | GClasses::GBillboardWorld | |
drawSection(GImage *pImage, double *pDepthMap, GCamera &camera, GBBAugmented &bb, G3DVector *pBotLeft, G3DVector *pBotRight, G3DVector *pTopRight, G3DVector *pTopLeft) | GClasses::GBillboardWorld | [protected] |
GBillboardWorld() | GClasses::GBillboardWorld | |
m_billboards | GClasses::GBillboardWorld | [protected] |
~GBillboardWorld() | GClasses::GBillboardWorld |