GClasses
|
actionCount()=0 | GClasses::GAgentActionIterator | [pure virtual] |
actionDims()=0 | GClasses::GAgentActionIterator | [pure virtual] |
GAgentActionIterator() | GClasses::GAgentActionIterator | [inline] |
nextAction(double *pOutAction)=0 | GClasses::GAgentActionIterator | [pure virtual] |
randomAction(double *pOutAction, GRand *pRand)=0 | GClasses::GAgentActionIterator | [pure virtual] |
reset(const double *pState)=0 | GClasses::GAgentActionIterator | [pure virtual] |
~GAgentActionIterator() | GClasses::GAgentActionIterator | [inline, virtual] |