GClasses
|
BuildTree(std::vector< GRayTraceObject * > &objects) | GClasses::GRayTraceBoundingBoxBase | [protected, static] |
closestIntersection(G3DVector *pRayOrigin, G3DVector *pDirectionVector, G3DReal *pOutDistance)=0 | GClasses::GRayTraceBoundingBoxBase | [pure virtual] |
DoesRayHitBox(G3DVector *pRayOrigin, G3DVector *pDirectionVector) | GClasses::GRayTraceBoundingBoxBase | [protected] |
GRayTraceBoundingBoxBase() | GClasses::GRayTraceBoundingBoxBase | [inline] |
isLeaf()=0 | GClasses::GRayTraceBoundingBoxBase | [pure virtual] |
m_max | GClasses::GRayTraceBoundingBoxBase | |
m_min | GClasses::GRayTraceBoundingBoxBase | |
makeBoundingBoxTree(GRayTraceScene *pScene) | GClasses::GRayTraceBoundingBoxBase | [static] |
~GRayTraceBoundingBoxBase() | GClasses::GRayTraceBoundingBoxBase | [inline, virtual] |