GClasses

GClasses::GRayTraceScene Member List

This is the complete list of members for GClasses::GRayTraceScene, including all inherited members.
activateDistanceMap()GClasses::GRayTraceScene
addLight(GRayTraceLight *pLight)GClasses::GRayTraceScene
addMaterial(GRayTraceMaterial *pMaterial)GClasses::GRayTraceScene
addMesh(GRayTraceTriMesh *pMesh)GClasses::GRayTraceScene
addObject(GRayTraceObject *pObject)GClasses::GRayTraceScene
ambientLight()GClasses::GRayTraceScene [inline]
backgroundColor()GClasses::GRayTraceScene [inline]
boundingBoxTree()GClasses::GRayTraceScene [inline]
camera()GClasses::GRayTraceScene [inline]
distanceMap()GClasses::GRayTraceScene [inline]
drawWireFrame()GClasses::GRayTraceScene
FAST_RAY_TRACE enum valueGClasses::GRayTraceScene
flushObjects()GClasses::GRayTraceScene
GRayTraceScene(GRand *pRand)GClasses::GRayTraceScene
GRayTraceScene(GDomNode *pNode, GRand *pRand)GClasses::GRayTraceScene
image()GClasses::GRayTraceScene [inline]
light(size_t n)GClasses::GRayTraceScene
lightCount()GClasses::GRayTraceScene
m_ambientLightGClasses::GRayTraceScene [protected]
m_backgroundColorGClasses::GRayTraceScene [protected]
m_eModeGClasses::GRayTraceScene [protected]
m_lightsGClasses::GRayTraceScene [protected]
m_materialsGClasses::GRayTraceScene [protected]
m_meshesGClasses::GRayTraceScene [protected]
m_nYGClasses::GRayTraceScene [protected]
m_objectsGClasses::GRayTraceScene [protected]
m_pBoundingBoxTreeGClasses::GRayTraceScene [protected]
m_pCameraGClasses::GRayTraceScene [protected]
m_pDistanceMapGClasses::GRayTraceScene [protected]
m_pImageGClasses::GRayTraceScene [protected]
m_pixDXGClasses::GRayTraceScene [protected]
m_pixDYGClasses::GRayTraceScene [protected]
m_pixSideGClasses::GRayTraceScene [protected]
m_pRandGClasses::GRayTraceScene [protected]
m_toneMappingConstantGClasses::GRayTraceScene [protected]
material(size_t n)GClasses::GRayTraceScene
materialCount()GClasses::GRayTraceScene
materialIndex(GRayTraceMaterial *pMaterial)GClasses::GRayTraceScene
materials()GClasses::GRayTraceScene [inline]
mesh(size_t n)GClasses::GRayTraceScene
meshCount()GClasses::GRayTraceScene
meshIndex(GRayTraceTriMesh *pMesh)GClasses::GRayTraceScene
object(size_t n)GClasses::GRayTraceScene
objectCount()GClasses::GRayTraceScene
objectIndex(GRayTraceObject *pObj)GClasses::GRayTraceScene
PATH_TRACE enum valueGClasses::GRayTraceScene
QUALITY_RAY_TRACE enum valueGClasses::GRayTraceScene
rand()GClasses::GRayTraceScene [inline]
releaseImage()GClasses::GRayTraceScene [inline]
render()GClasses::GRayTraceScene
renderBegin()GClasses::GRayTraceScene
renderLine()GClasses::GRayTraceScene
RenderMode enum nameGClasses::GRayTraceScene
renderPixel(GRayTraceRay *pRay, G3DVector *pScreenPoint, G3DReal *pDistance)GClasses::GRayTraceScene
renderPixelAntiAliassed(GRayTraceRay *pRay, G3DVector *pScreenPoint, G3DReal *pDistance)GClasses::GRayTraceScene
renderPixelPathTrace(GRayTraceRay *pRay, G3DVector *pScreenPoint)GClasses::GRayTraceScene
renderSinglePixel(int x, int y)GClasses::GRayTraceScene
serialize(GDom *pDoc)GClasses::GRayTraceScene
setAmbientLight(G3DReal r, G3DReal g, G3DReal b)GClasses::GRayTraceScene [inline]
setBackgroundColor(G3DReal a, G3DReal r, G3DReal g, G3DReal b)GClasses::GRayTraceScene [inline]
setRenderMode(RenderMode eMode)GClasses::GRayTraceScene [inline]
setToneMappingConstant(G3DReal c)GClasses::GRayTraceScene [inline]
swapObjects(GRayTraceScene *pOther)GClasses::GRayTraceScene
~GRayTraceScene()GClasses::GRayTraceScene