GClasses
|
actionCount() | GClasses::GDiscreteActionIterator | [inline, virtual] |
actionDims() | GClasses::GDiscreteActionIterator | [inline, virtual] |
GAgentActionIterator() | GClasses::GAgentActionIterator | [inline] |
GDiscreteActionIterator(int actionCount) | GClasses::GDiscreteActionIterator | [inline] |
m_action | GClasses::GDiscreteActionIterator | [protected] |
m_count | GClasses::GDiscreteActionIterator | [protected] |
nextAction(double *pOutAction) | GClasses::GDiscreteActionIterator | [virtual] |
randomAction(double *pOutAction, GRand *pRand) | GClasses::GDiscreteActionIterator | [virtual] |
reset(const double *pState) | GClasses::GDiscreteActionIterator | [virtual] |
~GAgentActionIterator() | GClasses::GAgentActionIterator | [inline, virtual] |
~GDiscreteActionIterator() | GClasses::GDiscreteActionIterator | [inline, virtual] |